How to Use MMD
- When you open it, it will bring you to this screen.
- This is what it should look like now.
Locate the interpolation curve.It controls how fast and smooth your models actions are.
Load your model.You can do this by pressing 'load' in the 'model manipulation' area (red).
Get familiar with the camera.The slider is difficult to explain. It puts you into different views, follow bone is when the camera follows the model you choose,
Learn about light manipulation.This controls the shadows and lighting, it changes the lighting colors and stuff like that
- Accessory manipulation is loading accessories basically, pretty easy, the bottom half is basically moving it around the area on the screen.
- Loading your model, this is the easiest of all the steps, when you press on load or go to model it will bring you to a model screen, these are all the models you should have.
once you have loaded your model, i chose haiku, this is what will happen, you will have a 3d model on the area of your screen.
Move your model around by pressing select and moving the bones around,
QuestionDoes it work on a phone?wikiHow ContributorCommunity AnswerUnfortunately no, because MMD is not optimized for phones, however, there is a substitute for android called PocketMQO.Thanks!
QuestionIs there a way that I can download this for free?wikiHow ContributorCommunity AnswerYes, you can download it for free on LearnMMD. But you might have to download something else because of a missing DLL file.Thanks!
QuestionWhat if the application says:"The application has failed to open" and I try to use the command prompt and it doesn't work?Bevin OlsonCommunity AnswerIf you're getting a missing DLL error, it could either be because you haven't updated DirectX enough, or it could be that the Visual C++ Redistributables haven't been updated. Both of these can be gotten from Microsoft's website by just searching for them. Make sure that the Visual C++ Redistributables are 2008 or higher.Thanks!
QuestionHow do I add textures?Bevin OlsonCommunity AnswerThe textures should appear on the model without you needing to add them. The model textures are linked to the model's data through either PMX Editor or PMD Editor, or through their original modelling program.Thanks!
When I try to open it, I get 'this application has failed to start because its side-by-side configuration is incorrect.' What am i supposed to do?
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Video: How to use MMD - [Effects, models, motions, rendering!]
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Date: 30.11.2018, 21:48 / Views: 35462